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2006
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May
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Torque Investigations
05/31/06
Ok, now that I finally have some time to sit around and twiddle my thumbs for once, I've taken to learning a bit about that Torque engine I bought last year from Garage Games.
So far so good, I've gotten a basic bsp room, and a uvw mapped 3d (DTS) model into the game with relat -
Aaaannnnddd DONE!
05/25/06
Ok! That's it, it's done, it's over, and now I'm going to sleep for a week.
I'm done working until August; ST is not work, it's a vacation I happen to get paid for. :)
Passports next week; I just hope my picture turns out alright, probably look lik -
SummerTech Planning
05/25/06
Mike and I did some prep work for the Machinima course last night before he made his way to Elpaso. In the week or so leading up to ST, we're going to be creating a series of Machinima shorts, breathing life into otherwise boring textbook materials that we really want to cover. This year, aside -
I hate good bye.
05/23/06
At the moment, I’m feeling really depressed. The fact is, I just sold my soul and SummerTech away for a bit of money, and it’s not even a lot of money. I mean, a lot more than I was making, but… I lose SummerTech! Fear not kiddies, this year is still a go go! Although I can say nothing of ’07, ’06 w -
E3 Week, whoa Wii!
05/12/06
Man alive, Nintendo really stole the show this year, didn't they? 27 playable games, a new innovative controller design, Mario and Zelda at launch? Somebody pinch me! The only big questions left are when and how much? Speculation is $199-$299, but it's probably closer to $199. No idea if i
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Torque Investigations
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